“Simply put: Epistemic games recreate in game form the things that people do in the real world to learn to think in innovative and creative ways about problems that matter.”
“The point, as I emphasize in the book, is not for players to become professionals, but rather to have innovative and creative ways of thinking about real problems as part of their intellectual toolkit.”
“Architecture is the learned game; correct and magnificent of forms assembled in the light”
“Real secrets mean more than hiding that card game from you daddy. Real secrets can be hurtful. Make people do bad things.”
“This is one of the most suspect things about the game form: A game with an involving story and poor gameplay cannot be considered a successful game, whereas a game with superb gameplay and a laughable story can see its spine bend from the weight of many accolades—and those who praise the latter game will not be wrong.”
“I think the oddest thing about the advanced people is that, while they are always talking about things as problems, they have hardly any notion of what a real problem is.”