“His persistence allowed us to play a game, and pretend that everything can stay as it is now forever. It cannot. The events of this day have shown us what happens when you try to keep things from changing. Sooner or later the sleeplessness catches up with you, the paranoia about threats devours you and your mind betrays you even if your body does not.”

Frances Hardinge

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“Thank you," she whispered. "I promise I will not interfere in Court business again.""Oh yes, you will."Zouelle looked up to see her uncle regarding her with a sad little smile. "You decided that you were ready to start meddling in the great game. I really hope you were right, Zouelle, because once you start playing it you can never leave. You are in the game now, my dear. There is no going back.”


“I should never have told you . . . I don’t know what happened to me. I just . . . wanted to talk to somebody." "And if you hadn’t you’d still be going crazy with what you know, and I’d be going crazy with what I didn’t know, and both of us would be alone. Right now, I’m upset but I’m . . ." Neverfell hesitated, like one stretching a limb they think might be broken. "I’m all right. I think I’m more all right than I have been for ages. Great big holes of unknown are the worst thing. Before this, I didn’t know anything was wrong but I didn’t not know, if you see what I mean. You can go mad like that. And if my face is spoilt now, once and for all, then it means I don’t have to worry about it any more.”


“Oh, Neverfell, you’re just not made for undercover work. You can’t lie, my dear, and I can. Leave Madame Appeline and the Doldrums to me. Stay here and keep your head down.”


“Has it ever occurred to you that maybe you’re sane? That you’ve always been sane? That perhaps you’re the sanest person in the city?" "I hope not," whispered Neverfell. "Because, if I’m sane, then there’s something wrong with Caverna, something horrible and sick, and nobody else has noticed. If I’m sane, then we shouldn’t be sitting around talking – we should all be clawing our way out as fast as we can." "Oh, I don’t think she’d like that," the Kleptomancer remarked, with a hint of affection in his voice. "She needs us. Without us, there is no her, after all. She is the city, not the tunnels, and so she does everything she can to keep us down here. Sometimes I even wonder whether it is only possible to create True Delicacies here because she gives them their power, as a bribe to stop us leaving. When the Grand Steward declared that nobody was allowed to enter or leave the city, I believe he became her chosen beloved. I will tell you something else, though I cannot prove it. The city grows, and not just through the effort of pick and shovel. She has been stretching, spreading and contorting to make room for us all, and I think that is why geography no longer makes sense.”


“Cheesemaster, I know that it is almost a matter of principle with you, but you should actually be careful wearing the same Face day in and day out. It marks the countenance. Some day you may want to use one of your other Faces and suddenly realize that your face muscles can no longer remember them."Grandible stared at her, his face dour as a gibbet. "I find this one very suitable for most situations and people I encounter.”


“Have you ever seen an anthill?" he said at last. "A machine of tiny marchers. Too much motion, you cannot make out the aims in it. But take something away from that anthill – a stone, a leaf, a dead caterpillar – and the ants scurry. You see which ones you have sabotaged, which ones are disturbed and scuttling to prop something in its place. That is what I do. That is kleptomancy. Divination by theft. Find something that is important, something on which you suspect many plans rely, and remove it. Then sit and watch. That’s why stealing you will help, even if you know nothing. Right now, the people who want to use you and the people who want you dead will be in a race to find you before the other does. People in a hurry often show their hand by mistake.”