“The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.”
“You are not entering this world in the usual manner, for you are setting forth to be a Dungeon Master. Certainly there are stout fighters, mighty magic-users, wily thieves, and courageous clerics who will make their mark in the magical lands of D&D adventure. You however, are above even the greatest of these, for as DM you are to become the Shaper of the Cosmos. It is you who will give form and content to the all the universe. You will breathe life into the stillness, giving meaning and purpose to all the actions which are to follow.”
“The secret we should never let the gamemasters know is that they don't need any rules.”
“Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.”
“Send anyone claiming that their RPG activity is an art form my way, and I'll gladly stick a pin in their head and deflate it just to have the satisfaction of the popping sound that makes. One might play a game artfully, but that makes neither the game nor its play art.”
“I would like the world to remember me as the guy who really enjoyed playing games and sharing his knowledge and his fun pastimes with everybody else.”
“It occurred to me, then, how nearly real life resembles the first rehearsal of a play. We are all of us stumbling through it, doing our best to say the proper lines and make the proper moves, but not quite comfortable yet in the parts we've been given. Still, like players who trust that -despite all evidence to the contrary- the whole mess will make sense eventually, we keep on going, hoping that somehow things will work out for the best.”