“She didn't wallow in problems or reveal self-doubt.”
“It didn't matter. If she was to have any hope of saving Bellusdeo and Maggaron now, she needed to finish what she started; the anger and the self-recrimination would just have to wait. She'd no doubt she'd return to it later; unlike laundry, she'd never left self-recrimination undone.”
“I shouldn't be jealous because it's not real--she's like a math problem, the kind where you got the right answer but didn't show any of your work. She is the right answer, but she didn't get there by going through anything difficult, by questioning, by doubting. She landed there by playing a part, but she's never done the work. I'm still jealous.”
“She was a terrible mother, there was no doubt about it, but she didn't even have the strength to feel guilty.”
“So that is the design process or the creative process. Start with a problem, forget the problem, the problem reveals itself or the solution reveals itself and then you reevaulate it. This is what you are doing all the time. ”
“It'll be okay." She didn't know if it would be okay or not. She somehow doubted it, but what else was there to say?”