“You can't just decide to be happy.""No, you can't. But you can sure as hell decide to be miserable. Is that what you want? Do you want to be the asshole who went to Fillory and was miserable there? Even in Fillory? Because that's who you are right now."There was something true about what Alice was saying. But he couldn't grasp it. It was too complex, or too simple. Too something...It was strange: he's thought that doing magic was the hardest thing he would ever do, but the rest of it was so much harder. It turned out that magic was the easy part.”
“But where was he going to go, exactly? It was not considered the thing to look panicked or even especially concerned about graduation, but everything about the world after Brakebills felt dangerously vague and under-thought to Quentin. What was he going to do? What exactly? Every ambition he'd ever had in his life had been realized the day he was admitted to Brakebills, and he was struggling to formulate a new one with any kind of practical specificity. This wasn't Fillory, where there was some magical war to be fought. There was no Watcherwoman to be rooted out, no great evil to be vanquished, and without that everything else seemed so mundane and penny-ante. No one would come right out and say it, but the worldwide magical ecology was suffering from a serious imbalance: too many magicians, not enough monsters.”
“Sometimes you just have to do things, Quentin,” Julia said, as he climbed on board after her. “You spend too much of your time waiting.”
“When the oldest Chatwin, melancholy Martin, opens the cabinet of the grandfather clock that stands in a dark, narrow back hallway in his aunt’s house and slip through into Fillory...it’s like he’s opening the covers of a book, but a book that did what books always promised to do and never ac tually quite did: get you out, really out, of where you were and into something better.”
“But there was a more seductive, more dangerous truth to Fillory that Quentin couldn’t let go of. It was almost like the Fillory books— especially the first one, The World in the Walls— were about reading itself. When the oldest Chatwin, melancholy Martin, opens the cabinet of the grandfather clock that stands in a dark, narrow back hallway in his aunt’s house and slips through into Fillory (Quentin always pictured him awkwardly pushing aside the pendulum, like the uvula of a monstrous throat), it’s like he’s opening the covers of a book, but a book that did what books always promised to do and never actually quite did: get you out, really out, of where you were and into somewhere better.”
“That’s what death did, it treated you like a child, like everything you had ever thought and done and cared about was just a child’s game, to be crumpled up and thrown away when it was over. It didn’t matter. Death didn’t respect you. Death thought you were bullshit, and it wanted to make sure you knew it.”
“You don't have to do anything. This is what you don't understand! You don't know any older magicians except our professors. It's a wasteland out there. Out here. You can do nothing or anything or everything, and none of it matters. You have to find something to really care about to keep from running totally off the rails. A lot of magicians never find it.”