“He seemed to notice for the first time that we weren't exactly rushing to his side, but were mainly watching him as a zoo patron would watch a crazy monkey, curious but ready to move at the first sign of poo-flinging. There was a minute of awkward silence before someone near the back with their head held under their arm said "who's this twat?”
“A good story is like a good bowel movement: it's only really satisfying once it's ended, because if you just keep going eventually your body runs out of shit and moves on to pushing all your internal organs out your sphincter until only a foul smelling shell remains and anyone who wants to get into your incredibly long poo gets turned off because they have to go through all the poo up until that point to have the necessary context.”
“It's way too long and I gave up on it. Abandoning forever an innocent child to a hostile and unforgiving land. Sometimes I still hear him crying late at night. He sounds exactly like a malfunctioning air conditioner.”
“Maybe she's preemptively getting her karmic backlash for that, but there's something icky about all this. Yes, the "hello, boys" chest like two friendly chinchillas, Bigfoot ball stomper Lara Croft was oversexualized, but this is still sexualization from the opposite, somehow even creepier side of the coin. At least that Tyrannosaurus in the first game never tried to feel her up.”
“Could somebody please invade America? I know it's not exactly prime real estate and can just about produce corn and shitty TV, but someone really needs to help them blow off some steam.”
“The main problem I always have with multiplayer is that human beings are grabby, entitled, selfish, ugly, stupid, evil cockstoppers.”
“I picked it up 'cause the back of the box said the Kinect had "finally found its hardcore game" and I interpreted that as a challenge.”